Dallas can take the lead on crowd control by stunning groups with his bike and slowing them with dense smoke, or Mad Marc can be your lynchpin in Boss waves thanks to their Triple Tap blunderbuss shots and trusty ground Meatball dealing massive single target damage. This is just one possibility, with each hero lending themselves to different tactics. Set up your chokepoints correctly, and you can absolutely annihilate enemies with this combo. They can release hot vapour generated by their armour to burn the enemies around them for extra damage and also release powerful energy to boost nearby tower damage. Take the above situation, and add The Steampunk Jenkins hero to it. The towers and cards alone come with a fantastic array of ways to combine and destroy, but when you start adding those heroes in, things get extra spicy. Hardy Heroes head the herd with harmonious heroics A spectacular way to control and decimate a group. Then, why not polish off these hapless foes with the Explosive Tank tactic card, which does exactly what it says on the tin. Add a bit more fuel to the fire with a Bazooka Jack tactic card, which deals splash damage with its strong blasts. This will keep your enemies in place longer for your tower skills to do their job. Whilst they are taking the brunt of the damage, back them up with a Field Healer support card for sustenance. Start off by throwing out a Trashman Defender card to stall the opposing advance in range of your towers. There are a few ways you can set this up. Say, for example, you have set up a particularly devastating cluster of towers, and want to use their skills to deal the most damage. There are many ways to combine all these weird and wonderful choices together for maximum carnage. So, you have your cards, and you've set up your tower, now it's time to think. Put together the perfect trinity of towers, cards, and heroes A special mention to the Pocket Whirlwind card design, which has a cat and a shark in the eponymous vortex, it looks fantastic. Tactic Cards are broken down into four distinct categories Defenders which are designed to stall enemies, Striker which deals huge damage, Artillery which deals less damage but at a safer range, and Support which can buff friends and weaken foes. For instance, Aster is a mediaeval knight who mounts a mechanical dragon and fires laser beams to deal AOE damage, and can slow enemy groups with oil, perfect for leading troops against the larger host of foes. These inspired designs extend to the nine heroes you can choose from, each with their own unique looks and abilities to upgrade and master. There are 16 wonderfully insane tactic cards to choose from to help bolster your towers, such as the Trashman who is literally a big man in a trashcan, or Baron Von Bomber who flies around in a helicopter car throwing out heavy loads with his fantastic moustache. Subscribe to Pocket Gamer on A loaded deck with plenty of choice
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